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The magical journey awaits you with this time management strategy game! There once was a princess named Layna in a magical kingdom. Unable to take the throne before coming of age, her advisors first held the reigns while she spent her days in worry-free bliss.
Roads of Time Collectors Edition MacOSX Free Download
An adventure in time has gone wrong! Kyoobik photo 1.34. Brian and P.E.T. they are thrown back in time after a miscalculation, in the age of the pharaohs in ancient Egypt! Evil Anubis and his servants terrorize people. Without thinking twice, Brian and P.E.T. Hurry up to stop the evil Pharaoh’s conspiracies!
Get ready for a wild adventure through ancient Egypt filled with ancient relics and mysterious artifacts. Roads of Time is the exciting casual strategy game you’ve been waiting for!
GamePlay ScreenShots:Installation Instructions:
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Roads of Time Collectors Edition MAC Game Free Download
https://handsite684.weebly.com/jeff-10.html. File Size: 189.83 MB
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04-12-2015, 01:55 AM (This post was last modified: 05-28-2018, 06:35 AM by masterotaku.)
Description: This is a texture pack for The Legend of Zelda: Collector's Edition, Master Quest disc and VC versions of Zelda OOT and Zelda MM. Depending on the game you play, the textures folder will need a different name. Original texture sources: - Zelda OOT Community Retexture Project for Nintendo 64 emulators: http://www.emutalk.net/threads/55307-Zelda-Ocarina-of-time-Community-Retexture-Project-V7 - Bluedart's Majora's Mask texture pack for N64 emulators: http://www.emutalk.net/threads/51244-bluedart-s-Hi-Res-Majora-s-Mask - Nerrel's Majora's Mask texture pack for N64 emulators: http://www.emutalk.net/threads/56677-Majora-s-Mask-N64HD-Project - Some OOT textures come from a 3DS inspired texture pack: http://forums.zelda64.net/topic/10473840/1/ - Artwork from zeldawiki. For example: http://www.zeldawiki.org/Category:Ocarina_of_Time_Artwork - Some icons are artwork from BLUEamnesiac, a deviantart artist: http://blueamnesiac.deviantart.com/ Without them, this project would be impossible. Porting and editing credits: - masterotaku: most of Zelda OOT, disc menus, logos, new HD icons, 2D backgrounds, most of the HUD and a bit of Zelda MM. - Admentus: most of Zelda MM, some of Zelda OOT, transparency corrections, most characters, some fonts, effects, some HUD stuff, etc. - Bighead: skybox textures, which was a difficult and tedious task. - Amon1995: some icons as contribution. What is done: - Disc menus for Collector's Edition and Master Quest. - Zelda OOT. - Zelda MM. Recommendations: - 16x Anisotropic Filtering: apart from setting it in Dolphin, you need to go to the game configuration file (SysGameSettingsPZL.ini), you'll see 'MaxAnisotropy = 0' and 'ForceFiltering = False' under Video_Enhancements. Delete or comment with '#' those lines to see the textures more correctly and avoid shimmering. The default values are needed for Zelda I and II. Roads Of Time Collector's Edition 1.0 Review- Overclocking the emulator: 'Config->Advanced->Enable CPU Clock Override', and increase the percentage at least to 200%. It's necessary for fullspeed at all times, especially if you use 30fps codes. Without OC, there are fps drops in some zones.- Use 'Prefetch Custom Textures' to avoid possible hitches. The texture pack gre bigger over time, so if you don't have enough RAM you may be interested in deleting Zelda OOT or Zelda MM environment textures, depending on which game you are going to play. - Recommended builds: latest Ishiiruka build or latest master builds, as always. Screenshots: Screenshots from an old version of the pack, downscaled from 4k: More here, to avoid long loading times in this thread: http://i.cubeupload.com/8f7m0y.png http://i.cubeupload.com/jkBqvb.png http://i.cubeupload.com/y1ce95.png http://i.cubeupload.com/znwjZi.png http://i.cubeupload.com/90mgjq.png http://i.cubeupload.com/u3c1jG.png http://i.cubeupload.com/hx7Qv8.png More screenshots with SSAO enabled: http://i.cubeupload.com/eE8HQV.png http://i.cubeupload.com/wK7BdY.png Screenshots with the new aspect ratio fix: http://u.cubeupload.com/masterotaku/Dolphin2015080922371.png http://u.cubeupload.com/masterotaku/Dolphin2015080922364.png http://u.cubeupload.com/masterotaku/Dolphin2015080922343.png http://u.cubeupload.com/masterotaku/Dolphin2015080922340.png http://u.cubeupload.com/masterotaku/Dolphin2015080922425.png http://u.cubeupload.com/masterotaku/Dolphin166.png (3D screenshot) Roads Of Time Collector's Edition 1.0 Downloadhttp://u.cubeupload.com/masterotaku/Dolphin165.png (3D screenshot) Download links (latest version is v2.1): DDS BC7: Main download link (DDS BC7), v2.1. By default all 4:3 textures: https://drive.google.com/uc?id=1AgUUygOytTDeMF2npxdfdiAoxl0ZcCad&export=download (Old) Main download link (PNG), v1.3. By default all 4:3 textures: https://docs.google.com/uc?id=0B96P0b2nUqYoc3pWbFNmdmJzUkk&export=download (Old) Main download link (DDS), v1.3. By default all 4:3 textures: https://docs.google.com/uc?id=0B96P0b2nUqYoX1NwZDhqVTNnVlk&export=download Optional nearest neighbor filtered 2D background textures: Newest link: https://docs.google.com/uc?id=0B96P0b2nUqYoTE1LYTVpVm41a2s&export=download Old links: Google Drive Mirror: https://docs.google.com/uc?id=0B96P0b2nUqYoTE1LYTVpVm41a2s&export=download Dropbox Mirror: https://www.dropbox.com/s/z3y54d3s0fab6wx/Nearest%20Scaled%20Backgrounds%20%28PNG%29.7z?raw=1 Old stuff, not necessary with the latest widescreen Gecko codes: (Old) Optional nearest neighbor filtered 2D background textures, 4 folders inside to choose and place inside the 'PZL' folder: https://www.dropbox.com/s/iawnxpq6239xg1m/PZL%20nearest%20scaled%20backgrounds.7z?dl=0 Optional 16:9 textures in PNG format (v0.5): https://www.dropbox.com/s/tvzps8fp5aqdtcb/16.9%20textures%20v4%20png.7z?dl=0 Optional 16:9 textures in DDS format (v0.5): https://www.dropbox.com/s/esmy393q3g8d2hb/16.9%20textures%20v4%20dds.7z?dl=0 ![]() - Place the 'PZL' folder (change it to the name of your game ID if needed, like 'D43' for the Master Quest disc) in the 'C:UsersYourUsernameDocumentsDolphin EmulatorLoadTextures'. - Enable the 'Load Custom Textures' option in 'Graphics->Advanced->Utility'. - Optionally, you can also enable the 'Prefetch Custom Textures' option, if you want Dolphin to load all textures at the start. Changelog: Roads Of Time Collector's Edition 1.0 OnlineV2.1 (done by Admentus):
Roads Of Time Collector's Edition 1.0 2
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix 'GLH' RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7 OS: Windows 7 Ultimate x64 Comments are closed.
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